Go to content Go to navigation Go to search


Browse

RSS / Atom

All Articles

Code!

The Hoon's guide to Oran Park · 2008-07-18 15:48

640px-Oran_Park_Raceway

  1. The Kink, setup for braking as you won't have time to stand up for turn 2, so get used to heavy breaking while leaned over.
  2. Fast entry on angle - designed to suck you in - apex + exit off camber but it widens so feels too slow on exit (hint: just slide through to maintain speed), pull in to setup for #3
  3. Depends whether using dogleg or not, slight off camber, just like up #4 as # is very important
  4. Very strong positive camber uphill, but wheelspin can be a problem - important as getting exit here adds speed through to #7 in almost one sweeper (I drop onto right knee before exit bridge)
  5. Takes quite a tug to change, the front wants to lift uphill
  6. Positive camber, but drops away/flattens out wide, so hold exit tight as possible building speed for the flip-flop. can feel way too slow on exit due to positive uphill camber or panic if too wide too early (i.e. go in late) Important for speed here all through flip-flop
  7. Flip-flop - this is where markers are important. Build slowly, watching how your turn in & exit points change with speed. The only way to do this is with markers as you cannot see.
  8. Similar to #8 as is uphill positive camber - surprising how much speed lose due to hill (you can go in faster!!). Also important for slingshot down the straight - keep close to the wall, keep an eye out for riders coming out of pit lane at the end of wall.

Commenting is closed for this article.

Wait, what? Roll off